﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:creativeCommons="http://backend.userland.com/creativeCommonsRssModule"><channel><title>Stritar's chronolog</title><link>http://www.stritar.net</link><description>Category: Gaming</description><copyright>Neolab d.o.o.</copyright><ttl>5</ttl><item><title>Tablets were invented for recycling old PC games</title><pubDate>Tue, 01 Apr 2014 21:15:33 GMT</pubDate><description>&lt;p&gt;Remember when we were playing &lt;a href="http://www.youtube.com/watch?v=WUkdFW6NRdQ" class="more" target="_blank" title="60 nostalgic games dos 286 386 486 "&gt;really great games on our first home computers&lt;/a&gt; in the &lt;b&gt;80s and 90s&lt;/b&gt;? Good times. My gaming journey started with the Spectrum 48K (&lt;a href="https://twitter.com/gstritar/status/421772507906342912" class="more" target="_blank" title="Twitter / gstritar: Snežak FTW “@tomazstolfa: ..."&gt;snowman FTW!&lt;/a&gt;), and slowly progressed to where we are now. Today's games truly are a piece of art, I have to give full credit to ventures such as Angry Birds and GTAs, but back then, everything was so much simpler, as if different rules applied. &lt;b&gt;Games were there purely for the gameplay&lt;/b&gt;, and were awesome even if they came in &lt;a href="http://en.wikipedia.org/wiki/Color_Graphics_Adapter" class="more" target="_blank" title="Color Graphics Adapter"&gt;4-bit colors&lt;/a&gt;. &lt;/p&gt;

&lt;p&gt;Luckily, &lt;b&gt;these classic MS-DOS games received the opportunity to be revived&lt;/b&gt;. A few months ago, I played &lt;a href="https://itunes.apple.com/gb/app/secret-monkey-island-special/id324741347?mt=8" class="more" target="_blank" title="The Secret of Monkey Island: Special Edition on the App Store on iTunes"&gt;The Secret of Monkey Island&lt;/a&gt; on the iPad and it was fucking brilliant. Such a &lt;b&gt;perfectly integrated experience&lt;/b&gt;, as if the game was originally designed for the tablet. Loved the humor, loved the clever tricks, loved the simplicity. It brought back so many memories... I want to play more games like that! More Lucas Arts and Sierra titles! Street Rod and Duke Nukem 2D! Dune, Syndicate and UFO! Railroad Tycoon!! Starcraft!!! &lt;/p&gt;


&lt;p&gt;(Besides &lt;a href="https://itunes.apple.com/gb/app/secret-monkey-island-special/id324741347?mt=8" class="more" target="_blank" title="The Secret of Monkey Island: Special Edition on the App Store on iTunes"&gt;The Secret of Monkey Island&lt;/a&gt;, I noticed &lt;a href="https://itunes.apple.com/us/app/civilization-revolution-for/id364150646?mt=8" class="more" target="_Blank" title="Civilization Revolution for iPad"&gt;Civilization&lt;/a&gt;. &lt;a href="https://itunes.apple.com/us/app/simcity-deluxe-for-ipad/id405582750?mt=8" class="more" target="_blank" title="SimCit Deluxe for iPad"&gt;Simcity&lt;/a&gt; and &lt;a href="https://itunes.apple.com/us/app/prince-of-persia-classic-hd/id464308294?mt=8" class="more" target="_blank" title="Prince of Persia Classic HD"&gt;Prince of Persia&lt;/a&gt; are also available in the App Store, while &lt;a href="http://www.pocketgamer.co.uk/r/iPad/The+Incredible+Machine/review.asp?c=30707" class="more" target="_blank" title="The Incredible Machine"&gt;The Incredible Machine&lt;/a&gt; seems to have been removed. Don't like the generic modern graphics though.)&lt;/p&gt;

&lt;p&gt;These old games were great because they offered so little, but due to today's information pollution, &lt;b&gt;insufficiency is bliss&lt;/b&gt;. Imagine a game where you don't need to be impressed with its amazing graphics or clever physics. Yes, we used to enjoy things like that, things that were pure and simple. Things like The Monkey Island, which managed to make me &lt;b&gt;calm and relaxed with its plain ingenuity&lt;/b&gt;, besides reminding me of my childhood.&lt;/p&gt;

&lt;p&gt;I'm not sure about the legal issues that come with it, but I am certain there's a huge opportunity in &lt;b&gt;republishing classic games and &lt;a href="http://en.wikipedia.org/wiki/Abandonware" class="more" target="_blank" title="Abandonware"&gt;abandonware&lt;/a&gt; on tablets and smartphones&lt;/b&gt;. The concepts and scenarios are there, they just need to be modified and rewritten for another device. So, if you have the opportunity to do so, please recycle one of those old PC titles, I would love to enjoy every bit of its vintageness on &lt;a href="http://stritar.net/Post/Web-2-5-Looking-For-The-Missing-Link-Between-Web-2-0-And-Web-3-0.aspx" class="more" target="_blank" title="Web 2.5: Looking for the missing link between Web 2.0 and Web 3.0"&gt;my mobile device&lt;/a&gt; before I go to bed. Because people are sentimental, and &lt;b&gt;old times will always mean good times&lt;/b&gt;. And there are many of us who are prepared to pay money for that.&lt;/p&gt;

</description><link>http://stritar.net/Post/Tablets-were-invented-for-recycling-old-PC-games.aspx</link></item><item><title>Is Dexter and its social game Slice of Life the future of TV shows (but no one noticed)?</title><pubDate>Sun, 06 Nov 2011 15:46:35 GMT</pubDate><description>&lt;p&gt;I don't know if you've noticed, but a few months ago the hit television show &lt;a href="http://www.tv.com/shows/dexter/" class="more" target="_blank" title="Dexter - TV.com"&gt;Dexter&lt;/a&gt; got it's own social game you can play on Facebook, named &lt;a href="http://mashable.com/2011/07/22/dexter-slice-of-life/" class="more" target="_blank" title="Dexter Slice of Life: A Facebook Game for Your Inner Serial Killer"&gt;Slice of Life&lt;/a&gt;. Similar kinds of &lt;a href="http://mashable.com/2011/05/03/social-gaming-marketing/" class="more" target="_blank" title="Why 5 Big Brand Marketing Campaigns Are Betting Big on Social Gaming"&gt;branded social games&lt;/a&gt; have been done before, but it's something else that's interesting this time. This &lt;a href="http://www.insidesocialgames.com/2011/10/10/dexter-slice-of-life-on-facebook-makes-a-blood-pact-between-game-and-hit-show/" class="more" target="_blank" title="Dexter: Slice of Life on Facebook Makes a Blood Pact Between Game and Hit Show"&gt;game changes according to the plot&lt;/a&gt; of the television series each week. That's right, the show and the game are coexisting and evolving together to bring users a totally new type of experience. And while most technology blogs, obsessed with social, said Slice of Life is a &lt;a href="http://blog.games.com/2011/09/02/dexter-slice-of-life-facebook/" class="more" target="_blank" title="Dexter Slice of Life on Facebook stalks new ground in branded games"&gt;revolutionary new type of a social game&lt;/a&gt;, I asked myself: is it rather a new revolutionary type of consuming television?&lt;/p&gt;

&lt;p&gt;Television is static - not interactive the way the Web is. You can't do much. More or less, liking and commenting shows, besides tele voting, are the most interactive things you can do. But Slice of Life changes everything. A television show that you can watch, consume and play on multiple mediums, multiple channels, multiple platforms, online and offline. You're actually playing a game inside the show. Or watching a show inside the game. Pretty awesome stuff that didn't get as nearly much attention as it should, attention for bringing a new type of interactivity to television shows.&lt;/p&gt;

&lt;p&gt;If the future of television as a medium will be defined by new types of business models (&lt;a href="http://www.reuters.com/article/2010/12/01/us-media-summit-netflix-idUSTRE6B060E20101201" class="more" target="_blank" title="Netflix scrambles future of TV and films"&gt;Netflix&lt;/a&gt;), physical architecture (&lt;a href="http://mashable.com/2011/11/04/google-disrupt-television/" class="more" target="_blank" title="Google Could Be Planning to Completely Disrupt the TV Business"&gt;Google?&lt;/a&gt;) and user experience (&lt;a href="http://thenextweb.com/apple/2011/10/24/apple-already-producing-its-own-tv-analyst-says/" class="more" target="_blank" title="Apple ‘already producing its own TV’, analyst says"&gt;Apple?&lt;/a&gt;), the future of television content will definitely be defined by the level of interactivity it offers, imitating the Web. And until now, interactivity hasn't been solved in such a smart way than our favorite serial killer's social game. You must watch, you must play, you must do everything to be the biggest of the &lt;a href="http://www.facebook.com/dexter" class="more" target="_blank" title="Dexter on Facebook"&gt;10 million+ fans Dexter&lt;/a&gt; has on Facebook.&lt;/p&gt;

&lt;p&gt;It looks like television is becoming more than just a medium. It's rather evolving into a cross-platform interactive content serving entertainment system. Some have already managed to successfully understand that fact, more will follow soon. I don't know about you, but I can't wait to see more.&lt;/p&gt;</description><link>http://stritar.net/Post/Is-Dexter-And-Its-Social-Game-Slice-Of-Life-The-Future-Of-Television-Shows-But-No-One-Noticed.aspx</link></item><item><title>Twitfluence received some media attention. And almost went to Seedcamp.</title><pubDate>Thu, 06 Oct 2011 09:05:04 GMT</pubDate><description>&lt;p&gt;Lately, a lot has been happening with &lt;a href="http://stritar.net/Projects/Twitfluence.aspx" class="more" target="_blank" title="Twitfluence on Stritar's chronolog"&gt;Twitfluence&lt;/a&gt;. We've finally decided it's time to go out of prototype mode and make &lt;a href="http://twitfluence.org" class="more" target="_blank" title="Twitfluence - a tool for measuring Twitter influence"&gt;Twitfluence&lt;/a&gt; a fully working solution, a joint venture between &lt;a href="http://neolab.si" class="more" target="_blank" title="Neolab, development of IT solutions"&gt;Neolab&lt;/a&gt; and &lt;a href="http://ilovarstritar.com" class="more" target="_blank" title="IlovarStritar, Concept and Design"&gt;IlovarStritar&lt;/a&gt;. A fine combination of &lt;a href="http://neolab.si/Information-Solutions-2-0.aspx#down" class="more" target="_blank" title="IT 2.0: Information Solutions 2.0"&gt;great technical expertise&lt;/a&gt; and &lt;a href="http://ilovarstritar.com/News/2x-Red-dot.aspx" class="more" target="_blank" title="2x Red Dot"&gt;amazing visual experience&lt;/a&gt;. We've even applied for &lt;a href="http://www.seedcamp.com/2011/08/mini-seedcamp-ljubljana-two-new-teams-join-seedcamp.html" class="more" target="_blank" title="Mini Seedcamp Ljubljana – Two new teams join Seedcamp"&gt;Seedcamp Ljubljana&lt;/a&gt;, but only made it as runners-up (which is actually not that bad for the first try). But that won't stop us – we are more certain than ever to make Twitfluence a complete product, and we'll try even harder the next time.&lt;/p&gt;

&lt;p&gt;There are quite a few challenges on our way, the biggest one being the technical difficulties the &lt;a href="http://stritar.net/Post/Twitfluence_Prototype_Calculation_For_Measuring_Twitter_Influence.aspx" class="more" target="_blank" title="Twitfluence prototype calculation for measuring Twitter influence"&gt;calculation&lt;/a&gt; is having when analyzing large accounts. We had to rewrite it pretty much from scratch. Besides other small upgrades and patches, we will also be doing another major thing: rebranding it. Twitfluence sounds too generic, and most service built on top of Twitter are Twit-something. You will see what we have in mind, and we're sure you'll like it.&lt;/p&gt;

&lt;p&gt;This will probably be the last post about Twitfluence on &lt;a href="http://stritar.net" class="more" target="_blank" title="Stritar's chronolog"&gt;stritar.net&lt;/a&gt;, since we'll be moving to the official blog. It was fun while it lasted, but Twitfluence will be retired soon, to make way for something even greater. Hopefully you will be able to see the results in about a month.&lt;/p&gt;

&lt;p&gt;What made us pursue the idea further, to think beyond the current ugly mode? A lot has had to do with bloggers that were covering us, which gave us amazing moral support (and a kick in the ass). This coverage went way beyond &lt;a href="http://stritar.net/Category/Slovenia.aspx" class="more" target="_blank" title="Slovenia on Stritar's chronolog"&gt;Slovenia&lt;/a&gt; and we are proud to have made it so far. It has also shown us we are on the right track – if we were able to get noticed with the current version, the broad potential of such a service must be great. See for yourselves, here are a few great articles that we've seen floating on the internets:
&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.mycommunitymanager.fr/mesurer-linfluence-sur-twitter/" class="more" target="_blank" title="Mesurer l’Influence sur Twitter"&gt;My Community Manager&lt;/a&gt;: Different authority measurement applications review (in French)&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.had.si/blog/2011/06/09/twitfluence-orodje-za-merjenje-twitter-vplivnosti/" class="more" target="_blank" title="Twitfluence – orodje za merjenje Twitter vplivnosti"&gt;had blog&lt;/a&gt;: Twitfluence review (in Slovene), by &lt;a href="http://twitter.com/had" class="more" target="_blank" title="Roni Kordis (had) on Twitter"&gt;@had&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.socialeast.eu/62167568" class="more" target="_blank" title="Slovenia: tiny national Twitter community with big ideas about social media tracking"&gt;SocialEast&lt;/a&gt;: About Slovene Twitter tracking software solutions&lt;/li&gt;
&lt;li&gt;&lt;a href="http://thestar.blogs.com/politics/2011/03/the-twitter-election.html" class="more" target="_blank" title="The Twitter election "&gt;Toronto Star Blog&lt;/a&gt;: Politicians on Twitter, and how to determine their influence and social capital&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Thank you for your support and patience, we'll be seeing you around. Bigger, better, prettier and of course, more playable. Stay tuned.&lt;/p&gt;</description><link>http://stritar.net/Post/Twitfluence-Received-Some-Media-Attention-And-Almost-Went-To-Seedcamp.aspx</link></item><item><title>Trends of 2010, according to Facebook, Google and Twitter</title><pubDate>Tue, 21 Dec 2010 07:42:29 GMT</pubDate><description>&lt;p&gt;The year is coming to an end, and our favorite big brothers all published reports about trends inside their ecosystems (&lt;a href="http://blog.facebook.com/blog.php?post=466369142130" class="more" target="_blank" title="2010 Memology: Top Status Trends of the Year"&gt;Facebook&lt;/a&gt;, &lt;a href="http://www.google.com/intl/en/press/zeitgeist2010/" clasS="more" target="_Blank" title="Zeitgeist 2010: How the world searched"&gt;Google&lt;/a&gt;, &lt;a href="http://yearinreview.twitter.com/trends/" class="more" target="_Blank" title="Top Twitter Trends in 2010"&gt;Twitter&lt;/a&gt;). Even though the services are not perfectly comparable (information gets &lt;a href="http://stritar.net/Post/Google_2-0_-_Take_Infinity_-_Google_Me.aspx" class="more" title="Google 2.0, take infinity: Google Me" target="_Blank"&gt;pulled and pushed&lt;/a&gt;: while you search, you pull data; on social networks the data gets pushed to you), I think they can provide a clear picture about the general state of the Web in 2010. Three obvious winners emerged, coming strong in all the charts. Apple made the iPad the most wanted gadget around, FIFA World Cup mania took over the whole planet, and Justin Bieber &lt;a href="http://stritar.net/Post/The_Web_Is_Going_Rogue_-_The_Web_Is_Going_Mainstream.aspx" class="more" target="_blank" title="The Web is going rogue. The Web is going mainstream."&gt;topped the celebrity world&lt;/a&gt;. I was curious about the comparison, so I've joined all three lists, gave all topics a score, and put the results into pictures. Sadly, I'm not a designer to make a really cool infographic about it, so this will have to do.&lt;/p&gt;
&lt;p&gt;
&lt;table border="0" cellpadding="3" cellspacing="0" width="100%"&gt;
    &lt;tbody&gt;
        &lt;tr&gt;
            &lt;td valign="top" align="right"&gt;
            &lt;div&gt;&lt;b&gt;#&lt;/b&gt;&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;&lt;b&gt;Google (points)&lt;/b&gt;&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;&lt;b&gt;Facebook (points)&lt;/b&gt;&lt;/div&gt;

            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;&lt;b&gt;Twitter (points)&lt;/b&gt;&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;&lt;b&gt;Total (points)&lt;/b&gt;&lt;/div&gt;
            &lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td valign="top" align="right"&gt;
            &lt;div&gt;&lt;b&gt;1&lt;/b&gt;&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;HMU (10)&lt;/div&gt;

            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Chatroulette (10)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Gulf Oil Spill (10)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;iPad (21)&lt;/div&gt;
            &lt;/td&gt;

        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td valign="top" align="right"&gt;
            &lt;div&gt;&lt;b&gt;2&lt;/b&gt;&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;World Cup (9)&lt;/div&gt;

            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;iPad (9)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;FIFA World Cup (9)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;World Cup (18)&lt;/div&gt;
            &lt;/td&gt;

        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td valign="top" align="right"&gt;
            &lt;div&gt;&lt;b&gt;3&lt;/b&gt;&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Movies (8)&lt;/div&gt;

            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Justin Bieber (8)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Inception (8)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Justin Bieber (16)&lt;/div&gt;
            &lt;/td&gt;

        &lt;/tr&gt;

        &lt;tr&gt;
            &lt;td valign="top" align="right"&gt;
            &lt;div&gt;&lt;b&gt;4&lt;/b&gt;&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;iPad and iPhone 4 (7)&lt;/div&gt;

            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Nicki Minaj (7)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Haiti Earthquake (7)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Haiti (13)&lt;/div&gt;
            &lt;/td&gt;

        &lt;/tr&gt;

        &lt;tr&gt;
            &lt;td valign="top" align="right"&gt;
            &lt;div&gt;&lt;b&gt;5&lt;/b&gt;&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Haiti (6)&lt;/div&gt;

            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Friv (6)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Vuvuzela (6)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Oil Spill (10)&lt;/div&gt;
            &lt;/td&gt;

        &lt;/tr&gt;       

        &lt;tr&gt;
            &lt;td valign="top" align="right"&gt;
            &lt;div&gt;&lt;b&gt;6&lt;/b&gt;&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Justin Bieber (5)&lt;/div&gt;

            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Myxer (5)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Apple iPad (5)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Chatroulette (10)&lt;/div&gt;
            &lt;/td&gt;

        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td valign="top" align="right"&gt;
            &lt;div&gt;&lt;b&gt;7&lt;/b&gt;&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Games on Facebook (4)&lt;/div&gt;

            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Katy Perry (4)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Google Android (4)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Inception (8)&lt;/div&gt;
            &lt;/td&gt;

        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td valign="top" align="right"&gt;
            &lt;div&gt;&lt;b&gt;8&lt;/b&gt;&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Mineros / Miners (3)&lt;/div&gt;

            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Twitter (3)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Justin Bieber (3)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Nicki Minaj (7)&lt;/div&gt;
            &lt;/td&gt;

        &lt;/tr&gt;

        &lt;tr&gt;
            &lt;td valign="top" align="right"&gt;
            &lt;div&gt;&lt;b&gt;9&lt;/b&gt;&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Airplanes (2)&lt;/div&gt;

            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;GameZer (2)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Harry Potter (2)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Friv (6)&lt;/div&gt;
            &lt;/td&gt;

        &lt;/tr&gt;

        &lt;tr&gt;
            &lt;td valign="top" align="right"&gt;
            &lt;div&gt;&lt;b&gt;10&lt;/b&gt;&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;2011 (1)&lt;/div&gt;

            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Facebook (1)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Pulpo Paul (1)&lt;/div&gt;
            &lt;/td&gt;
            &lt;td valign="top"&gt;
            &lt;div&gt;Vuvuzela (6)&lt;/div&gt;
            &lt;/td&gt;

        &lt;/tr&gt;       

&lt;/tbody&gt;
&lt;/table&gt;
&lt;/p&gt;
&lt;br&gt;
&lt;img src="http://stritar.net/Upload/Images/2010_Facebook_Google_Twitter.jpg" title="2010 trends in pictures, according to Facebook, Google and Twitter"&gt;&lt;br&gt;
&lt;p&gt;I've only left out "HMU" (Hit me up) and "Movies", because the first is an expression, and the second is a generic term. Hope you like it, see you around in 2011.&lt;/p&gt;</description><link>http://stritar.net/Post/Trends-Of-2010-According-to-Facebook-Google-And-Twitter.aspx</link></item><item><title>Web 2.5: Looking for the missing link between Web 2.0 and Web 3.0</title><pubDate>Wed, 10 Nov 2010 17:39:56 GMT</pubDate><description>&lt;p&gt;The great &lt;a href="http://stritar.net/Post/How_Facebook_And_Company_Changed_The_World.aspx" class="more" target="_blank" title="How Facebook &amp; Co. changed the world"&gt;revolution of Web 2.0&lt;/a&gt; is still here and well – it looks like it's not going anywhere. Actually, &lt;a href="http://www.google.com/insights/search/#q=web%202.0%2Csocial%20media&amp;cmpt=q" class="more" target="_blank" title="Web 2.0 vs. Social Media Google Search"&gt;its name did change&lt;/a&gt;, making "social media" more widely used today, but I'm still sticking to the &lt;a href="http://oreilly.com/web2/archive/what-is-web-20.html" class="more" target="_blank" title="What Is Web 2.0"&gt;original Tim O'Reilly's term&lt;/a&gt;. It's been more than five years since that happened, and a few years ago &lt;a href="http://www.labnol.org/internet/web-3-concepts-explained/8908/" class="more" target="_blank" title="Web 3.0 Concepts Explained in Plain English"&gt;Web 3.0&lt;/a&gt; was also starting to get mentioned. Web 3.0 mainly stands for the &lt;a href="http://en.wikipedia.org/wiki/Semantic_web" title="Semantic Web" class="more" target="_blank"&gt;semantic web&lt;/a&gt;, using mathematical algorithms and meta data for trying to &lt;a href="http://mashable.com/2010/05/10/semantic-web-documentary/" class="more" target="_blank" title="The Semantic Web: What It Is and Why It Matters"&gt;understand the meaning of content&lt;/a&gt;. But the whole thing is getting kinda old, because we still didn't see any real great results or services online – or perhaps they just did not make it to the mainstream. So while we wait for that to unveil, we could discuss something in between.&lt;/p&gt;

&lt;h2&gt;Client: Smartphone&lt;/h2&gt;
&lt;p&gt;In my opinion, there are a few quite significant changes in the Web we're used to using today, compared to the widely spread classic social Web 2.0 that already became &lt;a href="http://stritar.net/Post/The_Web_Is_Going_Rogue_-_The_Web_Is_Going_Mainstream.aspx" class="more" target="_blank" title="The Web is going rogue. The Web is going mainstream."&gt;fully mainstream&lt;/a&gt;. And the thing that's mostly responsible for this transition, surely has to be the smartphone. The wide spread of smartphones brought us new kinds of services, solutions, interactions and user experience, all powered by a powerful hand-held device &lt;a href="http://en.wikipedia.org/wiki/Mobile_Web" target="_blank" class="more" title="Mobile Web"&gt;supporting web connectivity&lt;/a&gt;. And as I will try to explain below, these services go way beyond Web 2.0, which is traditionally still powered by a personal computer. If you ask me, the mobile web is not just a new way to access the World Wide Web, it might as well be the new generation of it.&lt;/p&gt;

&lt;h2&gt;New capabilities&lt;/h2&gt;
&lt;p&gt;Modern smartphones come equipped with a wide arrange of additional hardware capabilities, such as high-resolution cameras, various sensors, compasses, gyroscopes and probably the most important – GPS. This fact created an array of new online services, where the ones worth mentioning would definitely be location (geo) based networking and augmented reality. Most of us can probably still remember when first phones with their 300x200 pixel cameras came out, and look at &lt;a href="http://dger.at/2XTq" class="more" target="_blank" title="Ten years"&gt;what happened now&lt;/a&gt;. Not to mention the giant &lt;a href="http://technorati.com/technology/article/2011-the-year-of-the-tablet/" class="more" target="_blank" title="2011: The Year of the Tablet"&gt;tablet army&lt;/a&gt; that's heading our way.&lt;/p&gt;


&lt;h2&gt;Real-time web&lt;/h2&gt;
&lt;p&gt;&lt;a href="http://www.readwriteweb.com/archives/introduction_to_the_real_time_web.php" title="Introduction to the Real-Time Web" class="more" target="_blank"&gt;Real-time web&lt;/a&gt; is the driving force behind &lt;a href="http://twitter.com/gstritar" target="_blank" class="more" title="Grega Stritar on Twitter"&gt;Twitter&lt;/a&gt;, a thing so cool &lt;a href="http://www.google.com/realtime" class="more" target="_blank" title="Google Realtime Search"&gt;Google adopted it too&lt;/a&gt;, while &lt;a href="http://facebook.com/stritar" target="_blank" class="more" title="Grega Stritar on Facebook"&gt;Facebook&lt;/a&gt; is having problems to get its &lt;a href="http://stritar.net/Post/Facebook_Vs_Twitter_-_Part_2_-_Privacy_And_Real-Time_Web.aspx" class="more" target="_blank" title="Facebook vs. Twitter - Part 2: Privacy and real-time web"&gt;information out of privacy&lt;/a&gt;. It represents giving information when it happens, not hours (days) later, like the traditional (online) media does. While real-time web might be one of the biggest favorites for the next generation of Web beyond Web 2.0, it's still pretty useless if real time is only on the publisher's side. Mobile devices bring real-time to consumer's side too, enabling real time interactions between millions of users, which creates even more publishers and information – more than a group of professional journalists is ever capable of creating, making this world truly global.&lt;/p&gt;


&lt;h2&gt;Location-based networking&lt;/h2&gt;
&lt;p&gt;&lt;a href="http://en.wikipedia.org/wiki/Location-based_service" class="more" target="_blank" title="Location-based service"&gt;Location-based networking&lt;/a&gt; enables socializing based on where you and your friends physically are. Original players, such as &lt;a href="http://gowalla.com" class="more" target="_blank"&gt;Gowalla&lt;/a&gt; and &lt;a href="http://foursquare.com/gstritar" target="_blank" class="more" title="Grega Stritar on Foursquare"&gt;Foursquare&lt;/a&gt; (who aleady has more than &lt;a href="http://mashable.com/2010/08/29/foursquare-3-million-users/" class="more" target="_blank" title="Foursquare Surpasses 3 Million User Registrations"&gt;3 million users&lt;/a&gt;) are already being copied by the mainstream, such as &lt;a href="http://techcrunch.com/2010/05/11/foursquare-places/" class="more" target="_blank" title="As Facebook Prepares To Launch 'Places', Foursquare Improves 'Places'"&gt;Facebook&lt;/a&gt;, &lt;a href="http://www.businessinsider.com/twitter-unveils-its-foursquare-killer-places-2010-4" class="more" target="_blank" title="Twitter Announces Foursquare-Killer"&gt;Twitter&lt;/a&gt; and &lt;a href="http://mashable.com/2010/07/29/google-places-checkin/" class="more" target="_blank" title="Google Focusing on Checkins with Places API"&gt;Google&lt;/a&gt; (all three naming them Places). While these services are rapidly spreading, they also introduced another interesting thing into networking, the gaming component, which uses badges and achievements to create real-life role playing games.&lt;/p&gt;

&lt;h2&gt;Augmented reality&lt;/h2&gt;
&lt;p&gt;Combining a compass and a GPS allowed another new type of software, called &lt;a href="http://en.wikipedia.org/wiki/Augmented_reality" class="more" target="_blank" title="Augmented reality"&gt;augmented reality&lt;/a&gt;, mostly in the form of solutions that use the camera image and draw things on top of it. There are already &lt;a href="http://www.wired.com/magazine/2009/12/st_augmented_reality_apps/" class="more" target="_blank" title="7 Best Augmented Reality Apps"&gt;a few interesting applications&lt;/a&gt; of it available, and the marketing potential of this concept is probably huge. Augmented reality also managed to turn the smartphone into a deadly gadget, and where governments probably spent billions researching similar weapons, a soldier equipped with a €500 smartphone and a proper piece of software could lead a team of warriors who can &lt;a href="http://www.readwriteweb.com/archives/military_grade_augmented_reality_could_redefine_modern_warfare.php" class="more" target="_blank" title="Military-Grade Augmented Reality Could Redefine Modern Warfare"&gt;see each other through walls&lt;/a&gt;.&lt;/p&gt;

&lt;h2&gt;Mobile apps&lt;/h2&gt;
&lt;p&gt;The previous shift in IT was for corporate software solutions to go from &lt;a href="http://www.vinnylingham.com/top-20-reasons-why-web-apps-are-superior-to-desktop-apps.html" class="more" target="_blank" title="Top 20 Reasons why Web Apps are Superior to Desktop Apps"&gt;desktop to the web&lt;/a&gt; (and beyond to the cloud). Funny the trend, as today software is going back &lt;a href="http://www.wired.com/magazine/2010/08/ff_webrip/" class="more" target="_blank" title="The Web Is Dead. Long Live the Internet"&gt;from web to mobile "desktop" applications&lt;/a&gt;, called apps. This happened because &lt;a href="http://blog.nielsen.com/nielsenwire/online_mobile/the-state-of-mobile-apps/" class="more" target="_blank" title="The State of Mobile Apps"&gt;mobile apps&lt;/a&gt; enable a much better user experience (they can access the above mentioned capabilities) and at the same time provide less data consumption (making them cheaper and faster). Besides being a &lt;a href="http://www.socialtimes.com/2010/01/apple-app-store-sales-numbers-and-how-much-users-are-spending/" class="more" target="_blank" title="Apple App Store Sales Numbers and How Much Users Are Spending"&gt;billion dollar industry&lt;/a&gt;, apps might also create the next step in the &lt;a href="http://stritar.net/Post/The_Influence_Of_New_Generation_Information_Systems_On_Modern_Organizations.aspx" class="more" target="_blank" title="The influence of new generation information systems on modern organizations"&gt;evolution of (business oriented) software and IT&lt;/a&gt;.&lt;/p&gt;

&lt;h2&gt;Is the mobile web actually Web 2.5?&lt;/h2&gt;
&lt;p&gt;These are a few examples of features we haven't seen before, and I think they should be considered when thinking about significant generations of the World Wide Web. The transition from Web 1.0 to Web 2.0 was from static to dynamic, from publishing to sharing and interaction, and the next big step worth mentioning could really be the one presented.&lt;/p&gt;
&lt;p&gt;I admit the title of this post is a bit misleading, since this new concept has almost nothing to do with semantic Web 3.0. But I hope my thoughts are not that way off, since I haven't noticed any real authority write about the mobile web as a next big step in the Web's evolution. Right or wrong, from my point of view as a software architect and developer, the mobile era brought us much more than just online access everywhere, it brought a new generation of software and the Web. Besides, we have to be aware that this trend of mobile domination will surely evolve even further and &lt;a href="http://www.readwriteweb.com/archives/report_more_than_60_of_phones_web_capable_by_2015.php" class="more" target="_Blank" title="Report: More Than 60% of Phones Web Capable by 2015"&gt;continue to grow in the future&lt;/a&gt;. And since the name Web 3.0 is already taken, it might as well be called Web 2.5. What do you think?&lt;/p&gt;</description><link>http://stritar.net/Post/Web-2-5-Looking-For-The-Missing-Link-Between-Web-2-0-And-Web-3-0.aspx</link></item><item><title>Google 2.0, take infinity: Google Me</title><pubDate>Mon, 06 Sep 2010 18:17:35 GMT</pubDate><description>&lt;p&gt;The past few months have been loaded with &lt;a href="http://www.zdnet.com/blog/google/is-facebook-really-nervous-about-google-me/2351"  class="more" target="_blank" title="Is Facebook really nervous about Google Me?"&gt;expectations and speculations&lt;/a&gt; about the new social service from Google that will be introduced soon: &lt;a href="http://techcrunch.com/2010/06/29/google-me-facebook/" class="more" target="_blank" title="Former Facebook CTO: 'Google Me' Is Real, And It’s Gunning For Facebook"&gt;Google Me&lt;/a&gt;. Facebook is currently dominating the social market, with &lt;a href="http://blog.facebook.com/blog.php?post=409753352130" class="more" target="_blank" title="500 Million Stories"&gt;500 million registered users&lt;/a&gt; and an expected &lt;a href="http://techcrunch.com/2010/09/01/facebook-will-hit-2-billion-2010-revenue-says-mob-of-unofficial-facebook-spokespersons/" title="Facebook Will Hit $2 Billion 2010 Revenue, Says Mob Of Unofficial Facebook Spokespersons" class="more" target="_blank"&gt;2 billion dollars of revenue in 2010&lt;/a&gt;. It's satellites, mostly in the form of social gaming providers, are also gaining momentum, e.g. Zynga, the most successful of the pack, could generate &lt;a href="http://www.nytimes.com/2010/07/25/business/25zynga.html" class="more" target="_blank" title="Will Zynga Become the Google of Games?"&gt;$500 million&lt;/a&gt; in revenue this year. Even though Google's revenue is still much much greater, more than &lt;a href="http://investor.google.com/financial/tables.html" class="more" target="_blank" title="Google investor relations: 2010 Financial Tables"&gt;$20 billion&lt;/a&gt; a year to be exact, this does not change the fact the future of the World Wide Web &lt;a href="http://stritar.net/Post/Why_Web_2-0_Is_So_Important.aspx" class="more" target="_blank" title="Why Web 2.0 is so important"&gt;lies in social&lt;/a&gt; – and Google obviously wants to be a part of that.&lt;/p&gt;
&lt;h2&gt;SEO is out&lt;/h2&gt;
&lt;p&gt;We can see for ourselves that the Web has been &lt;a href="http://tech.fortune.cnn.com/2010/07/29/google-the-search-party-is-over/" class="more" target="_blank" title="Google: The search party is over"&gt;shifting to a new shape&lt;/a&gt;, where you don't look for information anymore, information finds you (push vs. pull). Another interesting fact - The Search Engine Strategies (SES) conference was not about Search Engine Optimization (SEO) this year, it was about &lt;a href="http://technorati.com/blogging/article/why-seo-gurus-got-slapped-in/" class="more" target="_blank" title="Why SEO Gurus Got Slapped in the Face"&gt;possibilities of new social strategies&lt;/a&gt;. Modern viral campaigns that use social media, such as the one for &lt;a href="http://mashable.com/2010/07/27/old-spice-sales/" class="more" target="_blank" title="Old Spice Sales Double With YouTube Campaign"&gt;Old Spice&lt;/a&gt;, make traditional web strategies seem plain, ineffective and a thing of the past. And Google, once the ultimate company and employer, the coolest place to work in, is facing a &lt;a href="http://techcrunch.com/2010/09/01/google-making-extraordinary-counteroffers-to-stop-flow-of-employees-to-facebook/" class="more" target="_blank" title="Google Making Extraordinary Counteroffers To Stop Flow Of Employees To Facebook"&gt;leakage of its employees towards Facebook&lt;/a&gt;, &lt;a href="http://mashable.com/2010/08/27/facebook-33-7-billion-valuation-apple-surfaceink/" class="more" target="_blank" title="Facebook Valued at $33.7B"&gt;currently valued at 33+ billion&lt;/a&gt;. Middle aged Google, slowly loosing its coolness against the new kid on the block.&lt;/p&gt;
&lt;h2&gt;Facebook is in&lt;/h2&gt;
&lt;p&gt;A few days ago, Facebook was granted with a &lt;a href="http://www.allfacebook.com/facebook-awarded-social-search-patent-2010-08" class="more" target="_blank" title="Facebook Awarded A Social Search Patent"&gt;patent concerning social search&lt;/a&gt;, an algorithm build on the number of &lt;a href="http://stritar.net/Post/The_Awesomeness_Of_The_Facebook_Like_Button.aspx" class="more" target="_blank" title="The awesomeness of the Facebook Like button"&gt;clicks made by your social vicinity&lt;/a&gt;. A really interesting idea, and potentially a great threat to probably the world's greatest (most valuable) mathematical algorithm – &lt;a href="http://en.wikipedia.org/wiki/PageRank" class="more" target="_blank" title="PageRank"&gt;Google PageRank&lt;/a&gt;. This is not some service of a new type anymore, this one competes directly with Google's core business and the thing that made the corporation what it is today. And Google desperately needs to strike back.&lt;/p&gt;

&lt;p&gt;Google's past attempts with Web 2.0 weren't that successful. From the &lt;a href="http://techcrunch.com/2010/07/07/orkut-facebook-india/" class="more" target="_blank" title="Orkut About To Fall To Facebook In India"&gt;decline of Orkut&lt;/a&gt;, to &lt;a href="http://mashable.com/2010/08/31/google-wave-is-not-dead-yet/" class="more" target="_blank" title="Google Wave Is Not Dead (Yet)"&gt;canceled Wave&lt;/a&gt; and &lt;a href="http://www.maximumpc.com/article/news/google_buzz_90_bots" class="more" target="_blank" title="Google Buzz is 90% Bots"&gt;useless Buzz&lt;/a&gt;, these services didn't quite make it to wider use, leaving aside &lt;a href="http://www.viralblog.com/research/youtube-statistics/" class="more" target="_blank" title="YouTube statistics"&gt;YouTube&lt;/a&gt;. The &lt;a href="http://mashable.com/2010/07/09/google-social-media-attempts/" class="more" target="_blank" title="Google’s Long History of Social Media Attempts [INFOGRAPHIC]"&gt;following infographic&lt;/a&gt; beautifully shows all Google's (mostly failed) attempts at social, but they will still give it another go - this time in the form of Google Me.&lt;/p&gt;
&lt;h2&gt;Google wants in&lt;/h2&gt;
&lt;p&gt;Aimed to be a Facebook clone, some people say it &lt;a href="http://www.mnn.com/green-tech/computers/blogs/why-google-could-actually-kill-facebook" class="more" target="_blank" title="Why Google could actually kill Facebook"&gt;has great potential&lt;/a&gt;, some are &lt;a href="http://www.readwriteweb.com/archives/can_google_challenge_facebook_in_social_key_indust.php" target="_blank" class="more" title="Can Google Challenge Facebook in Social? Key Industry Thinkers Say... Maybe"&gt;reserved&lt;/a&gt;, while others think &lt;a href="http://www.mediapost.com/publications/?fa=Articles.showArticle&amp;art_aid=131223" class="more" target="_blank" title="Google, Trust Me: The World Doesn't Need Another Facebook-Style Social Network"&gt;it will be a failure&lt;/a&gt;. Besides, an open alternative called Diaspora is set to &lt;a href="http://www.wired.com/epicenter/2010/08/diaspora-luanch/" class="more" target="_blank" title="Open-Facebook Competitor Diaspora Sets Sept. 15 Launch Date"&gt;launch September 15th&lt;/a&gt; with huge social buzz, so this game might turn out really interesting. But Google, once the web's innovation leader, is slowly turning into an old school player, finding it hard to cope with new concepts. Something similar is happening to Nokia, &lt;a href="http://stritar.net/Post/How_Nokia_Lost_Its_Mobile_Interface_Domination_And_How_Apple_Took_It.aspx" class="more" target="_blank" title="How Nokia lost its mobile interface domination and how Apple took it"&gt;who has problems&lt;/a&gt; with fully &lt;a href="http://mashable.com/2010/07/22/nokia-q2-results-2010/" class="more" target="_blank" title="Nokia’s Lack of a Killer Smartphone Hurts Earnings"&gt;penetrating the smart phone market&lt;/a&gt;, and is loosing ground towards new players, such as Apple and the whole Android movement.&lt;/p&gt;

&lt;p&gt;But a &lt;a href="http://www.readwriteweb.com/archives/google_buys_innovative_startup_angstro_to_help_bui.php" class="more" target="_blank" title="Google Buys Innovative Startup Angstro to Help Build GoogleMe"&gt;few strategic takeovers&lt;/a&gt; (check out the &lt;a href="http://www.scores.org/graphics/google/" class="more" target="_blank" title="Tracking Google's Acquisitions: Infographic Timeline of Google Company Purchases"&gt;complete history&lt;/a&gt;) and strong &lt;a href="http://techcrunch.com/2010/07/29/google-ceo-zynga-google-games/" class="more" target="_blank" title="Google CEO Announces Zynga Partnership"&gt;partnerships&lt;/a&gt; and &lt;a href="http://techcrunch.com/2010/08/04/google-buys-slide-for-182-million-getting-more-serious-about-social-games/" class="more" target="_blank" title="Google Buys Slide for $182 Million, Getting More Serious about Social Games"&gt;acquisitions&lt;/a&gt; of social gaming providers may just enable Google the brain power it needs to provide a successful Facebook alternative. Facebook is currently &lt;a href="http://stritar.net/Post/Facebook_Vs_Twitter_-_Part_2_-_Privacy_And_Real-Time_Web.aspx" class="more" target="_blank" title="Facebook vs. Twitter - Part 2: Privacy and real-time web"&gt;loosing some hype&lt;/a&gt; and if Google is able to provide a fresh service for what the core functionality of Facebook is – connecting with people you know – this just might work. But this time, it will have to be something smart and creative (but not too creative like Wave), similar, but different (not a total clone like Twitter's clone Buzz), and Google could &lt;a href="http://news.cnet.com/8301-17852_3-20009673-71.html" target="_blank" class="more" title="How Google can beat Facebook at social"&gt;get a chance&lt;/a&gt; to get on top of things again. The only question is if Google still has enough out of the box thinking left to pull it off and finally become a real Web 2.0 player.&lt;/p&gt;

&lt;p&gt;I'm really eager to see what they'll do and like many curious people, I will surely give it a try. The only question is if it will be just a try, or will it be interesting enough (for others) to persuade me to stay. For Google's sake, I hope it will, otherwise they may face an even bigger problem on a strategic scale: the lost domination of the World Wide Web.&lt;/p&gt;</description><link>http://stritar.net/Post/Google_2-0_-_Take_Infinity_-_Google_Me.aspx</link></item><item><title>What's hot on the web - Part 3: A peek into obscurity</title><pubDate>Mon, 05 Oct 2009 19:39:25 GMT</pubDate><description>&lt;p&gt;You know the drill. The world wide web is a beautiful thing filled with cool and funny stuff. A lot of that stuff gets unnoticed by most of the people, so consolidations are needed. I like weird and unexplainably attractive things, things that are differently funny and geeky. Because we've already went through the classic ones, this part of the series is a bit more obscure. Presenting &lt;a href="http://stritar.net/Series/Whats_Hot_On_The_Web.aspx" class="more" target="_blank" title="What's hot on the web"&gt;What's hot on the web&lt;/a&gt;, part 3.&lt;/p&gt;
&lt;h2&gt;The Techno Viking&lt;/h2&gt;
&lt;p&gt;The Techno Viking is supposedly the only guy who could &lt;a href="http://www.filehurricane.com/media/1494" target="_blank" class="more" title="Demotivational Posters - Techno Viking, The Only Person Who Could Kill Chuck Norris"&gt;kill Chuck Norris&lt;/a&gt;. The story is happening on an open air party where this guy tries to pickpocket a visitor. Little does he know that around the block the Techno Viking is lurking. Once he get into his element, the &lt;a href="http://pichaus.com/poster-obey-technoviking-@ad299e435283998f502bf5b237806764/" class="more" target="_blank" title="Technoviking Obey Poster"&gt;dominance&lt;/a&gt; doesn't end until the end of the movie.&lt;/p&gt;&lt;br&gt;
&lt;object width="565" height="400"&gt;&lt;param name="movie" value="http://www.youtube.com/v/_1nzEFMjkI4&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/_1nzEFMjkI4&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="565" height="400"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br&gt;&lt;br&gt;
&lt;h2&gt;All your base are belong to us&lt;/h2&gt;
&lt;p&gt;This one is based on a lousy translation of a video game. The cyber community and gamers found this so hillarious that somebody actually made a song out of it, video included. All your base are belong to us!&lt;/p&gt;&lt;br&gt;
&lt;object width="565" height="400"&gt;&lt;param name="movie" value="http://www.youtube.com/v/qItugh-fFgg&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/qItugh-fFgg&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="565" height="400"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br&gt;&lt;br&gt;
&lt;h2&gt;local: reporter Andrej Stare drunk&lt;/h2&gt;
&lt;p&gt;The legend has it that all Slovenian TV reporters are a bit drunkards, because their job demands spending a lot of free time while on the set. One the funniest is a sports reporter Andrej Stare, who magnificently commented on a hockey match between Slovenia and Croatia. Totally drunk, of course.&lt;/p&gt;&lt;br&gt;
&lt;object width="565" height="400"&gt;&lt;param name="movie" value="http://www.youtube.com/v/pO35Q1R9Jzk&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/pO35Q1R9Jzk&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="565" height="400"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;Hope you had a good laugh. But beware, you don't want to piss off the Techno Viking.&lt;/p&gt;
&lt;p class="infoseries"&gt;Check out the complete &lt;a href="http://stritar.net/Series/Whats_Hot_On_The_Web.aspx" class="more" target="_blank" title="What's hot on the web"&gt;What's hot on the web&lt;/a&gt; series.&lt;/p&gt;</description><link>http://stritar.net/Post/Whats_Hot_On_The_Web_-_Part_3.aspx</link></item><item><title>I want it all - the curious case of Microsoft</title><pubDate>Thu, 25 Jun 2009 13:18:12 GMT</pubDate><description>&lt;p&gt;There's Microsoft, probably the biggest software company in the world. And there are others. In the past years Microsoft has been trying to expand it's business to pretty much all the markets, faintly connected with it's core business - developing software. Marketing experts could say this is not a good strategy, because it is better for companies to retain their focus and stay specialized in things they do best. But if Samsung &lt;a href="http://www.roadtraffic-technology.com/projects/incheon/specs.html" target="_blank" class="more" title="Incheon Bridge, Seoul, South Korea"&gt;can build bridges in South Korea&lt;/a&gt; and at the same time make smart phones, why shouldn't Microsoft make iPods?&lt;/p&gt;
&lt;p&gt;There are a few interesting new markets Microsoft entered into. But are they profitable enough to let the Windows family suffer because of this expansion? Here are the most significant:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;b&gt;Gaming consoles market&lt;/b&gt;: the Xbox 360 is supposed to be one of the best gaming consoles according to &lt;a href="http://mybroadband.co.za/news/Gaming/7939.html" target="_blank" class="more" title="Gaming Console Comparison"&gt;independent tests&lt;/a&gt;, because of it's high performance and good online support. They even offer some exclusive Grand theft auto content, which was probably the most anticipated game of this year.&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Portable media devices&lt;/b&gt;: we are supposed to see the new Zune HD in autumn, designed to &lt;a href="http://news.cnet.com/8301-13506_3-10254062-17.html" target="_blank" class="more" title="Will Zune HD challenge iPod Touch?"&gt;kill the iPod dominance&lt;/a&gt; of portable mp3 and video devices. But is it cool enough to be able to take this burden upon itself?&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Search&lt;/b&gt;: a few years ago Microsoft introduced Live search, which was the successor of MSN search. A few months ago Bing was launched, and it is actually successfully taking search engine usage and &lt;a href="http://www.pcmag.com/article2/0,2817,2348280,00.asp" target="_blank" class="more" title="Thursday Search Stats Put Bing Ahead of Yahoo"&gt;share from Google and Yahoo&lt;/a&gt;, at least for now. But is it just curiosity, or is it actually good enough to replace The mighty one?&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;In the mean time, Windows Vista was quite a debacle and left most of the users longing and keeping Windows XP. We will see how Windows 7 does, but they surely lost a good position against Mac and Linux in the past years. I still think that Microsoft's business suite is the best there is (Office, asp.net, SQL server), but negative attitude can easily travel from operating systems towards enterprise environment and fun gadgets. People want the iPod and the iPhone because it is easy and fun to use, will they think the same about Zune after using Windows Vista?&lt;/p&gt;
&lt;p&gt;It is always fun and interesting to check what the stock market says. The following diagram compares Microsoft (MSFT) to it's competitors from different markets mentioned above, Apple (AAPL), Google (GOOG) and Nintendo (NTDOY), from the beginning of 2005 until now. &lt;/p&gt;&lt;br&gt;
&lt;img src="http://www.stritar.net/upload/images/MicrosoftOnTheMarket.gif"&gt;
&lt;p&gt;It doesn't look that good, does it (even though the dates and players in the diagram were carefully chosen to support the hypothesis)?&lt;/p&gt;</description><link>http://stritar.net/Post/I_Want_It_All_-_The_Curious_Case_of_Microsoft.aspx</link></item></channel></rss>